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The Techwear Weblog: 360 Degree - perfect for computer games and second life
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360 Degree - perfect for computer games and second life

Filed in archive Technology by on October 28, 2006

Techwear
Circumferential visibility is exact what a new wearable technology offers. Canoe Money writes "from wearable video glasses to a wearable helmet". Yes, the helmet is huge and not what we mean with wearable like with glasses. But thats the reason I sorted it under "Technology" and not "Products". A 360degree view is simply cool. Everyone who ever played a video game with that view knows what I'm talking about..
an omnidirectional image is be projected on a 40 centimeters across screen inside a 2.7-kilogram helmet in accordance with the wearer's head position as detected by infrared sensors
Event right now it would be perfect for SecondLife...

via canoe money


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Permalink: 360 Degree - perfect for computer games and second life
Tags: Virtual  Reality  Second  Life  Cyberspace  life  second+life  games+second 

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